This was probably the worst offender in terms of design from the old version. It was jumbled, distracting, and ugly. Too many “shadow” boxes holding data just plopped onto the screen, buttons placed haphazardly, and poor use of space.
This new screen is much sleeker and simpler, with a cool faded “metal” underground garage feel to it, while still making the data front and center. The car generation algorhythm has been tweaked quite a bit as well, to create enough variance to keep things interesting, yet still close enough to your slider settings to make your decisions really matter. The chance of a special “ability”, positive or negative, has been increased slightly too.